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1. [March] Balance Tweaks: Focused Warp Scrambling Script - in Upcoming Feature and Change Feedback Center [original thread]
Cade Windstalker wrote: Doesn't matter if most people didn't have the max range, before this you still easily got a significantly higher Scram range with a HIC than you could with a focused EWar ship and a load more tank and gank in the bundl...
- by Solaris Vex - at 2017.02.24 20:21:53
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2. [March] Balance Tweaks: Focused Warp Scrambling Script - in Upcoming Feature and Change Feedback Center [original thread]
Lugh Crow-Slave wrote: Twilight Mourning wrote: Bobmon wrote: Happy Hyde Happy Life He won't be getting my vote again. because he brought up a concern the community had been voicing for a while? yeah not the type of candidate i wa...
- by Solaris Vex - at 2017.02.24 19:56:51
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3. [March] Balance Tweaks: Focused Warp Scrambling Script - in Upcoming Feature and Change Feedback Center [original thread]
Casper24 wrote: [quote=Trajan Unknown][quote=Suitonia][quote] ___ Phobos [Phobos, Garmons Addy] Damage Control II Nanofiber Internal Structure II Nanofiber Internal Structure II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic...
- by Solaris Vex - at 2017.02.24 08:34:11
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4. [March] Balance Tweaks: Focused Warp Scrambling Script - in Upcoming Feature and Change Feedback Center [original thread]
So fleet hics will now be replaced by huggins and bhaalgorns. A range reduction to 30-35km scram would have be much more reasonable. RIP hics , RIP ship variety.
- by Solaris Vex - at 2017.02.24 08:00:08
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5. Nullification and Interdiction - in Player Features and Ideas Discussion [original thread]
All the nullified combat ships have low dps and tank relative to their cost. Removing nullifed interceptors would also make moving slave clones a huge pain. I think nullification is in a good place right now.
- by Solaris Vex - at 2017.02.02 09:44:04
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6. Sticky:[Citadels] Changing NPC taxes - in Upcoming Feature and Change Feedback Center [original thread]
The new tax rates are a massive ISK sink. Will there be a new ISK fountain to compensate? Or is inflation really that bad?
- by Solaris Vex - at 2016.03.03 23:10:10
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7. Tubrug1 For CSM XI - Make Eve Great Again - in CSM Campaigns [original thread]
Tubrug1 wrote: Hi chums, CSM Reform Bloc voting remains an issue. To counter this I will change the voting mechanism. Every time someone says something intelligent in game, on the forums, on Reddit or on Twitter, they will have a ticket with ...
- by Solaris Vex - at 2016.02.05 05:59:33
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8. Sticky:[December] Missile Disruptors and Tweaks to Missile Guidance Mod... - in Player Features and Ideas Discussion [original thread]
Right now people won't bring ECM without knowing exactly what type of jam their going to need and I suspect these new mods won't see much use for the same reason, their useless against the majority of ships. Just add missile disruption to normal t...
- by Solaris Vex - at 2015.10.03 04:58:30
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9. Cloaking indicators. - in Player Features and Ideas Discussion [original thread]
Tinting the borders of the screen blue would be s good indicator.
- by Solaris Vex - at 2015.02.09 12:14:52
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10. Time to nerf sentry drones - in Player Features and Ideas Discussion [original thread]
afkalt wrote: Solaris Vex wrote: afkalt wrote: Solaris Vex wrote: afkalt wrote: How do you propose any blanket nerf that doesnt wreck domis but keeps the ishtar balanced? Domis online is a vastly different deal from ishtars online. ...
- by Solaris Vex - at 2015.02.09 11:30:34
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11. Time to nerf sentry drones - in Player Features and Ideas Discussion [original thread]
afkalt wrote: Solaris Vex wrote: afkalt wrote: How do you propose any blanket nerf that doesnt wreck domis but keeps the ishtar balanced? Domis online is a vastly different deal from ishtars online. This thread is about drones not spec...
- by Solaris Vex - at 2015.02.09 10:56:11
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12. Time to nerf sentry drones - in Player Features and Ideas Discussion [original thread]
afkalt wrote: How do you propose any blanket nerf that doesnt wreck domis but keeps the ishtar balanced? Domis online is a vastly different deal from ishtars online. This thread is about drones not specific ships, they're separate but relate...
- by Solaris Vex - at 2015.02.09 10:08:07
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13. Time to nerf sentry drones - in Player Features and Ideas Discussion [original thread]
If we nerf the Ishtar warfare in low/null will become domis online. Sentrys have all the advantages of drones, like selectable damage types, without the drawbacks of delayed damage or vulnerability to fire walling ships armed with smart bombs. Nin...
- by Solaris Vex - at 2015.02.09 08:59:41
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14. Conservative Missile Tweaks - in Player Features and Ideas Discussion [original thread]
We should also give missile battleships like the raven a bonus to heavy missile velocity.
- by Solaris Vex - at 2015.02.09 07:05:03
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15. GÖ¢GÖ¢ Bobmon, CSM 10 GÖ¢GÖ¢ - in CSM Campaigns [original thread]
Arronicus wrote: Going back to the supercarriers issue for a moment, I think that looking at the resists of supers would be a far more sensible solution. Supers should have a TON of hp, yes, but they should not have exponential tanks with the...
- by Solaris Vex - at 2015.02.09 06:35:30
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16. Vote for change!!! Soelent the mega-diplo for CSM X - in CSM Campaigns [original thread]
Soelent wrote: June Ting wrote: I'll go so far to agree with you that interceptors online do not make for fun gameplay, especially that particularly nasty bout of nothing-but-crows-running-away-from-more-crows meta the game had going on a ye...
- by Solaris Vex - at 2015.02.09 04:37:39
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17. Fix for Ishtars online - in Player Features and Ideas Discussion [original thread]
Sentry drones need to be nerfed before we talking about changing the ishtar.
- by Solaris Vex - at 2015.02.03 20:11:19
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18. GÖÑ Manfred Sideous GÖÑ for GÖÑ[CSM 10]GÖÑ - in CSM Campaigns [original thread]
Manfred Sideous wrote: Greetings & Salutations, New Player Experience - n00bies are the life blood of a game. I would like to see CCP devote more effort into making the soulcrushing learning curve of Eve easier to digest. Perhaps a n00bie...
- by Solaris Vex - at 2015.02.03 11:55:11
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19. Sticky:[Proteus] Reduction in Fighter and Fighter Bomber scan resolutio... - in Player Features and Ideas Discussion [original thread]
Fighters are pretty easy to counter already, just broadcast for reps. Or outrun them they only move at 2500m/s. Or shoot them, they're sig radius is 400m, for comparison a sabre with MWD is only 300m. In the battle against PL last December we (H...
- by Solaris Vex - at 2015.01.25 00:38:14
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20. Rework Medal Mechanics to better support large scale operations - in Player Features and Ideas Discussion [original thread]
Presumably this would fall under the broader mandate to revamp the corp and alliance UI.
- by Solaris Vex - at 2015.01.14 23:07:06
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